Buffers polygon, generates index raster
Usage
genSimLand(coreLand, buffDist, flammableMap = NULL)
Arguments
- coreLand
TODO
- buffDist
distance to buffer coreLand
- flammableMap
SpatRaster
with values 0 indicating non-flammable pixels, 1 flammable.
Value
list containing fireRegimePoly
, landscapeIndex
, flammableMap
objects.