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Buffers polygon, generates index raster

Usage

genSimLand(coreLand, buffDist, flammableMap = NULL)

Arguments

coreLand

TODO

buffDist

distance to buffer coreLand

flammableMap

SpatRaster with values 0 indicating non-flammable pixels, 1 flammable.

Value

list containing fireRegimePoly, landscapeIndex, flammableMap objects.